Doom was great now its time to get excited about Quake Champions

first_imgDoom had a Quake-esque multiplayer mode that was fun in its own right, but it is nice to have the real deal coming our way. First-person shooters have become somewhat stale in the last few years, so it is refreshing to see Bethesda dropping all of the excess baggage that the genre has picked up over the years and go back to basics. The more FPS games with rocket jumping and circle strafing out there, the better.Expect more news on Quake Champions in the following months. During its E3 2016 press conference, Bethesda announced a brand-new entry in the classic Quake franchise. Quake Champions will be a competitive online shooter that hearkens back to the series’ glory days. The first trailer for the game featured familiar characters showing off some of their skills. Yesterday during QuakeCon, we were treated to a brand-new trailer as well as some more information about the game.Quake Champions will very much be an old-school first person shooter. During the QuakeCon keynote presentation, Quake Champions studio director, Tim Willits, said: “No loadouts, no limit to the amount of guns you can carry. Time the weapon pickups, or kill your opponents. That’s how you get weapons in a Quake game.”Though Quake Champions will play like a classic shooter, it is still very much a modern game. One of Bethesda’s goals for the title is to make it an “eSports powerhouse.” There will be leagues, tournaments, and more. The game’s very first public exhibition will be held this Saturday during the QuakeCon Finals Party, with a select group of competitive gamers facing off against one another to give us a taste of what to expect from the game.There will be a closed beta for Quake Champions sometime in 2017. This beta will run at 120hz with unlocked frames. This may sound a ambitious, but considering how Quake Champions is a PC-only title, the game should be able to run as silky smooth as Bethesda wants it to, provided players have a powerful enough system. <>last_img read more